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ESA
2008
Springer
137views Algorithms» more  ESA 2008»
13 years 6 months ago
Flexible Path Planning Using Corridor Maps
Path planning is a central problem in virtual environments and games. When computer-controlled characters move around in virtual worlds they have to plan their paths to desired loc...
Mark H. Overmars, Ioannis Karamouzas, Roland Gerae...
COLCOM
2008
IEEE
13 years 6 months ago
SelectAudit: A Secure and Efficient Audit Framework for Networked Virtual Environments
Networked virtual environments (NVE) refer to the category of distributed applications that allow a large number of distributed users to interact with one or more central servers i...
Tuan Phan, Danfeng (Daphne) Yao
ATAL
2008
Springer
13 years 7 months ago
Social norm emergence in virtual agent societies
The advent of virtual environments such as SecondLife call for a distributed approach for norm emergence and spreading. In open virtual environments, monitoring various interactin...
Bastin Tony Roy Savarimuthu, Maryam Purvis, Martin...
DSRT
2009
IEEE
13 years 8 months ago
An Approach for Parallel Interest Matching in Distributed Virtual Environments
—Interest management is essential for real-time large-scale distributed virtual environments (DVEs) which seeks to filter irrelevant messages on the network. Many existing inter...
Elvis S. Liu, Georgios K. Theodoropoulos
SI3D
1995
ACM
13 years 8 months ago
RING: A Client-Server System for Multi-User Virtual Environments
This paper describes the client-server design, implementation and experimental results for a system that supports real-time visual interaction between a large number of users in a...
Thomas A. Funkhouser
VR
2000
IEEE
114views Virtual Reality» more  VR 2000»
13 years 8 months ago
Virtual Fekete Point Configurations: A Case Study in Perturbing Complex Systems
Virtual environments have shown great promise as a research tool in science and engineering. In this paper we study a classical problem in mathematics: that of approximating globa...
Robert van Liere, Jurriaan D. Mulder, Jason Frank,...
ICMI
2000
Springer
104views Biometrics» more  ICMI 2000»
13 years 8 months ago
Jacob - An Animated Instruction Agent in Virtual Reality
Abstract. This paper gives an overview of the Jacob project. This project involves the construction of a 3D virtual environment where an animated human-like agent called Jacob give...
Marc Evers, Anton Nijholt
CGI
2001
IEEE
13 years 8 months ago
Towards Real Time Virtual Human Life Simulations
This paper describes an approach to construct interactive virtual environments, which are suitable for the development of artificial virtual human life simulations. Our main goal ...
Etienne de Sevin, Marcelo Kallmann, Daniel Thalman...
ETRA
2004
ACM
134views Biometrics» more  ETRA 2004»
13 years 8 months ago
Visual deictic reference in a collaborative virtual environment
This paper evaluates the use of Visual Deictic Reference (VDR) in Collaborative Virtual Environments (CVEs). A simple CVE capable of hosting two (or more) participants simultaneou...
Andrew T. Duchowski, Nathan Cournia, Brian Cumming...
APGV
2004
ACM
141views Visualization» more  APGV 2004»
13 years 8 months ago
The effects of head-mounted display mechanics on distance judgments in virtual environments
In virtual environments that use head-mounted displays (HMD), distance judgments to targets on the ground are compressed, at least when indicated through visually-directed walking...
Peter Willemsen, Mark B. Colton, Sarah H. Creem-Re...