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VMV
2003
182views Visualization» more  VMV 2003»
13 years 6 months ago
From Images to Video: View Morphing of Three Images
This paper presents a novel image-based approach to generate a video of a scene based on only three wide-baseline uncalibrated images without the use of a 3D model. After automati...
Jiangjian Xiao, Mubarak Shah
VMV
2003
121views Visualization» more  VMV 2003»
13 years 6 months ago
Splatting Illuminated Ellipsoids with Depth Correction
Ellipsoids are important primitives used in visualization and modeling, where often a larger number of ellipsoids have to be displayed in real-time. The standard approach of tesse...
Stefan Gumhold
VMV
2003
135views Visualization» more  VMV 2003»
13 years 6 months ago
Derma: Monitoring the Evolution of Skin Lesions with a 3D System
We present a new integrated tool, DERMA, which allows to measure and assess the time evolution of chronic wounds. A laser triangulation 3D scanner is used to acquire the wound geo...
Marco Callieri, Paolo Cignoni, Paolo Pingi, Robert...
VMV
2003
143views Visualization» more  VMV 2003»
13 years 6 months ago
Animating a Camera for Viewing a Planar Polygon
Many applications, ranging from visualization applications such as architectural walkthroughs to robotic applications such as surveillance, could benefit from an automatic camera ...
Daniel Brunstein, Gill Barequet, Craig Gotsman
VMV
2003
324views Visualization» more  VMV 2003»
13 years 6 months ago
A Color Similarity Measure for Robust Shadow Removal in Real Time
We introduce an approach for realtime segmentation of a scene into foreground objects, background, and object shadows superimposed on the background. To segment foreground objects...
Daniel Grest, Jan-Michael Frahm, Reinhard Koch
VMV
2003
118views Visualization» more  VMV 2003»
13 years 6 months ago
The Inverse Warp: Non-Invasive Integration of Shear-Warp Volume Rendering into Polygon Rendering Pipelines
In this paper, a simple and efficient solution for combining shear-warp volume rendering and the hardware graphics pipeline is presented. The approach applies an inverse warp tra...
Stefan Bruckner, Dieter Schmalstieg, Helwig Hauser...
VMV
2003
237views Visualization» more  VMV 2003»
13 years 6 months ago
Image Cube Trajectory Analysis for 3D Reconstruction of Concentric Mosaics
We present a new concept for the extension of epipolar image analysis to more general camera configurations like circular camera movements usually occuring for concentric mosaic ...
Ingo Feldmann, Peter Kauff, Peter Eisert
VMV
2004
140views Visualization» more  VMV 2004»
13 years 6 months ago
Photo-Realistic Rendering of Blond Hair
We present a method for photo-realistic hair rendering, which is based on light scattering from (human) hair fibers. In contrast to existing approaches our method gives realistic ...
Arno Zinke, Gerrit Sobottka, Andreas Weber 0004
VMV
2004
106views Visualization» more  VMV 2004»
13 years 6 months ago
Free Surface Lattice-Boltzmann fluid simulations with and without level sets
We present two variants of free surface LatticeBoltzmann fluid simulations for the animation of liquids in computer graphics. The LatticeBoltzmann method is an attractive alternat...
Nils Thürey, Ulrich Rüde
VMV
2004
167views Visualization» more  VMV 2004»
13 years 6 months ago
Rendering and Simulation of Liquid Foams
In this paper we present a technique for rendering and simulating liquid foams in real time using GPUs [11, 12]. The goal is to have bubbles meeting physical properties when inter...
Martin Sunkel, Jan Kautz, Hans-Peter Seidel