Sciweavers

90
Voted
AAAI
2015
10 years 1 months ago
Continuity Editing for 3D Animation
We describe an optimization-based approach for automatically creating well-edited movies from a 3D animation. While previous work has mostly focused on the problem of placing came...
Quentin Galvane, Rémi Ronfard, Christophe L...
98
Voted
AAAI
2015
10 years 1 months ago
Combining Compact Representation and Incremental Generation in Large Games with Sequential Strategies
Many search and security games played on a graph can be modeled as normal-form zero-sum games with strategies consisting of sequences of actions. The size of the strategy space pr...
Branislav Bosanský, Albert Xin Jiang, Milin...
96
Voted
AAAI
2015
10 years 1 months ago
Learning Relational Sum-Product Networks
Sum-product networks (SPNs) are a recently-proposed deep architecture that guarantees tractable inference, even on certain high-treewidth models. SPNs are a propositional architec...
Aniruddh Nath, Pedro M. Domingos
93
Voted
AAAI
2015
10 years 1 months ago
Sharing Rides with Friends: A Coalition Formation Algorithm for Ridesharing
We consider the Social Ridesharing (SR) problem, where a set of commuters, connected through a social network, arrange one-time rides at short notice. In particular, we focus on t...
Filippo Bistaffa, Alessandro Farinelli, Sarvapali ...