Sciweavers

AAAI
2012
13 years 8 months ago
HyperPlay: A Solution to General Game Playing with Imperfect Information
General Game Playing is the design of AI systems able to understand the rules of new games and to use such descriptions to play those games effectively. Games with imperfect infor...
Michael John Schofield, Timothy Joseph Cerexhe, Mi...
AAAI
2012
13 years 8 months ago
Security Games for Controlling Contagion
Many strategic actions carry a ‘contagious’ component beyond the immediate locale of the effort itself. Viral marketing and peacekeeping operations have both been observed to ...
Jason Tsai, Thanh H. Nguyen, Milind Tambe
AAAI
2012
13 years 8 months ago
Sparse Probabilistic Relational Projection
Probabilistic relational PCA (PRPCA) can learn a projection matrix to perform dimensionality reduction for relational data. However, the results learned by PRPCA lack interpretabi...
Wu-Jun Li, Dit-Yan Yeung
AAAI
2012
13 years 8 months ago
Multinomial Relation Prediction in Social Data: A Dimension Reduction Approach
The recent popularization of social web services has made them one of the primary uses of the World Wide Web. An important concept in social web services is social actions such as...
Nozomi Nori, Danushka Bollegala, Hisashi Kashima
AAAI
2012
13 years 8 months ago
A Spin-Glass Model for Semi-Supervised Community Detection
Current modularity-based community detection methods show decreased performance as relational networks become increasingly noisy. These methods also yield a large number of divers...
Eric Eaton, Rachael Mansbach