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TOG
2012
242views Communications» more  TOG 2012»
13 years 9 months ago
Precomputed acceleration noise for improved rigid-body sound
We introduce an efficient method for synthesizing acceleration noise – sound produced when an object experiences abrupt rigidbody acceleration due to collisions or other contac...
Jeffrey N. Chadwick, Changxi Zheng, Doug L. James
TOG
2012
234views Communications» more  TOG 2012»
13 years 9 months ago
Fast automatic skinning transformations
Algebra I, II Complex Variables I, II Analysis I, II Awards, Scholarships, Fellowships Received • Back Cover Image, Proceedings of ACM SIGGRAPH, 2011 • New York University Henr...
Alec Jacobson, Ilya Baran, Ladislav Kavan, Jovan P...
TOG
2012
212views Communications» more  TOG 2012»
13 years 9 months ago
Understanding and improving the realism of image composites
Compositing is one of the most commonly performed operations in computer graphics. A realistic composite requires adjusting the appearance of the foreground and background so that...
Su Xue, Aseem Agarwala, Julie Dorsey, Holly E. Rus...
133
Voted
TOG
2012
172views Communications» more  TOG 2012»
13 years 9 months ago
Learning hatching for pen-and-ink illustration of surfaces
Evangelos Kalogerakis, Derek Nowrouzezahrai, Simon...
193
Voted
TOG
2012
193views Communications» more  TOG 2012»
13 years 9 months ago
Schelling points on 3D surface meshes
This paper investigates “Schelling points” on 3D meshes, feature points selected by people in a pure coordination game due to their salience. To collect data for this investig...
Xiaobai Chen, Abulhair Saparov, Bill Pang, Thomas ...