The UCT algorithm has been exceedingly popular for Go, a two-player game, significantly increasing the playing strength of Go programs in a very short time. This paper provides an ...
Monte-Carlo tree search is a powerful paradigm for the game of Go. We present a parallel Master-Slave algorithm for Monte-Carlo tree search. We experimented the algorithm on a netw...
For the game of Hex, we find conditions under which moves into a 4-3-2 edge template are provably inferior. H.J. van den Herik et al. (Eds.): CG 2008, LNCS 5131, pp. 229-240, 2008....
Recently, Monte-Carlo Tree Search (MCTS) has advanced the field of computer Go substantially. In this article we investigate the application of MCTS for the game Lines of Action (L...
Advances in data collection and storage capacity have made it increasingly possible to collect highly volatile graph data for analysis. Existing graph analysis techniques are not ...
Keith Henderson, Tina Eliassi-Rad, Christos Falout...