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ATAL
2008
Springer
15 years 9 months ago
Using multi-agent potential fields in real-time strategy games
Bots for Real Time Strategy (RTS) games provide a rich challenge to implement. A bot controls a number of units that may have to navigate in a partially unknown environment, while...
Johan Hagelbäck, Stefan J. Johansson
ATAL
2008
Springer
15 years 9 months ago
Reaction functions for task allocation to cooperative agents
In this paper, we present ARF, our initial effort at solving taskallocation problems where cooperative agents need to perform tasks simultaneously. An example is multi-agent routi...
Xiaoming Zheng, Sven Koenig
182
Voted
ATAL
2008
Springer
15 years 9 months ago
A broader picture of the complexity of strategic behavior in multi-winner elections
Recent work by Procaccia, Rosenschein and Zohar [14] established some results regarding the complexity of manipulation and control in elections with multiple winners, such as elec...
Reshef Meir, Ariel D. Procaccia, Jeffrey S. Rosens...
225
Voted
ATAL
2008
Springer
15 years 9 months ago
Solving two-person zero-sum repeated games of incomplete information
In repeated games with incomplete information, rational agents must carefully weigh the tradeoffs of advantageously exploiting their information to achieve a short-term gain versu...
Andrew Gilpin, Tuomas Sandholm
ATAL
2008
Springer
15 years 9 months ago
Playing games for security: an efficient exact algorithm for solving Bayesian Stackelberg games
In a class of games known as Stackelberg games, one agent (the leader) must commit to a strategy that can be observed by the other agent (the follower or adversary) before the adv...
Praveen Paruchuri, Jonathan P. Pearce, Janusz Mare...