This paper describes a heuristics-based system for automatic measurement of syntactic complexity using the revised Developmental Level (D-Level) Scale (Rosenberg and Abbeduto, 198...
In the paper, we investigate the use of reinforcement learning in CBR for estimating and managing a legacy case base for playing the game of Tetris. Each case corresponds to a loc...
In this paper, we present methods to analyze dialog coherence that help us to automatically distinguish between coherent and incoherent conversations. We build a machine learning ...
This paper analyzes the impact of several lexical and grammatical features in automated assessment of students' finegrained understanding of tutored concepts. Truly effective...