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99
Voted
AGENTS
2000
Springer
15 years 7 months ago
Ant-inspired navigation in unknown environments
Stergios I. Roumeliotis, Paolo Pirjanian, Maja J. ...
117
Voted
AGENTS
2000
Springer
15 years 7 months ago
From one virtual actor to virtual crowds: requirements and constraints
A crowd is not only a group of many individuals. Crowd modelling involves problems that arise only when we focus on crowds. For instance, avoiding collision problems related to a ...
Soraia Raupp Musse, Daniel Thalmann
119
Voted
AGENTS
2000
Springer
15 years 7 months ago
A Performance Analysis Framework for Mobile-Agent Systems
Marios D. Dikaiakos, George Samaras
128
Voted
AGENTS
2000
Springer
15 years 7 months ago
Learning to Trust
Abstract. Evolutionary game-theory is a powerful tool to investigate the development of complex relations between individuals such as the emergence of cooperation and trust. But th...
Andreas Birk 0002
127
Voted
AGENTS
2000
Springer
15 years 7 months ago
A game-theoretic formulation of multi-agent resource allocation
This paper considers resource allocation in a network with mobile agents competing for computational priority. We formulate this problem as a multi-agent game with the players bei...
Jonathan Bredin, Rajiv T. Maheswaran, Çagri...