We give an efficient, scalable, and simple algorithm for computation of a central path for navigation in closed virtual environments. The algorithm requires less preprocessing and...
This paper examines how service providers may resolve the trade-off between their personalization efforts and users' individual privacy concerns. We analyze how negotiation te...
Computer games follow a scheme of continuous simulation, coupling the rendering phase and the simulation phase. That way of operation has disadvantages that can be avoided using a...
Facial movements play an important role in interpreting spoken conversations and emotions. There are several types of movements, such as conversational signals, emotion displays, ...