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3DPVT
2006
IEEE
169views Visualization» more  3DPVT 2006»
15 years 8 months ago
Qualitative Characterization of Deforming Surfaces
This paper extends the idea of classification schemes for static surface curvature into the temporal domain. We seek to identify regions in sequences of depth data that exhibit va...
T. C. Lukins, R. B. Fisher
3DPVT
2004
IEEE
159views Visualization» more  3DPVT 2004»
15 years 8 months ago
Blind Watermarking of 3D Shapes using Localized Constraints
This paper develops a digital watermarking methodology for 3-D graphical objects defined by polygonal meshes. In watermarking or fingerprinting the aim is to embed a code in a giv...
Adrian G. Bors
3DPVT
2006
IEEE
141views Visualization» more  3DPVT 2006»
15 years 8 months ago
VisTRE: A Visualization Tool to Evaluate Errors in Terrain Representation
New data sources and sensors bring new possibilities for terrain representations, and new types of characteristic errors. We develop a system to visualize and compare terrain repr...
Christopher G. Healey, Jack Snoeyink
3DPVT
2004
IEEE
250views Visualization» more  3DPVT 2004»
15 years 8 months ago
Multiple View Reconstruction of People
This paper presents a unified framework for model-based and model-free reconstruction of people from multiple camera views in a studio environment. Shape and appearance of the rec...
Adrian Hilton, Jonathan Starck
3DPVT
2004
IEEE
125views Visualization» more  3DPVT 2004»
15 years 8 months ago
GPU-Assisted Z-Field Simplification
Height fields and depth maps which we collectively refer to as z-fields, usually carry a lot of redundant information and are often used in real-time applications. This is the rea...
Alexander Bogomjakov, Craig Gotsman