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91
Voted
ASSETS
2015
ACM
9 years 11 months ago
A Game to Target the Spelling of German Children with Dyslexia
Playing error-based exercises presented in a computer game was found to significantly improve the spelling skills of chil­ dren with dyslexia in Spanish. Since there are no simi...
Maria Rauschenberger, Silke Füchsel, Luz Rell...
101
Voted
ASSETS
2015
ACM
9 years 11 months ago
Faster Text-to-Speeches: Enhancing Blind People's Information Scanning with Faster Concurrent Speech
Blind people rely mostly on the auditory feedback of screen readers to consume digital information. Still, how fast can information be processed remains a major problem. The use o...
João Guerreiro, Daniel Gonçalves 000...
93
Voted
ASSETS
2015
ACM
9 years 11 months ago
Eyes-free Exploration of Shapes with Invisible Puzzle
Recent contributions proposed sonification techniques to al­ low people with visual impairment or blindness to extract information from images on touchscreen devices. In this co...
Andrea Gerino, Lorenzo Picinali, Cristian Bernareg...
ASSETS
2015
ACM
9 years 11 months ago
TinyBlackBox: Supporting Mobile In-The-Wild Studies
Most work investigating mobile HCI is carried out within controlled laboratory settings; these spaces are not representative of the real-world environments for which the technolog...
Kyle Montague, André Rodrigues, Hugo Nicola...
93
Voted
ASSETS
2015
ACM
9 years 11 months ago
Developing SAGAT Probes to Evaluate Blind Individuals' Situation Awareness when Traveling Indoor Environments
Assessing a user’s situation awareness can provide a great way to learn about the user’s mental model when performing related tasks. Situation Awareness Global Assessment Tech...
Abdulrhman A. Alkhanifer, Stephanie Ludi