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VIS
2004
IEEE
124views Visualization» more  VIS 2004»
16 years 6 months ago
Constrained Inverse Volume Rendering for Planetary Nebulae
Determining the three-dimensional structure of distant astronomical objects is a challenging task, given that terrestrial observations provide only one viewpoint. For this task, b...
Charles D. Hansen, Gordon L. Kindlmann, Marcus A. ...
VIS
2004
IEEE
96views Visualization» more  VIS 2004»
16 years 6 months ago
Interactive Point-Based Isosurface Extraction
We propose a novel point-based approach to view dependent isosurface extraction. We introduce a fast visibility query system for the view dependent traversal, which exhibits moder...
Yarden Livnat, Xavier Tricoche
165
Voted
VIS
2004
IEEE
187views Visualization» more  VIS 2004»
16 years 6 months ago
Methods for Efficient, High Quality Volume Resampling in the Frequency Domain
Resampling is a frequent task in visualization and medical imaging. It occurs whenever images or volumes are magnified, rotated, translated, or warped. Resampling is also an integ...
Aili Li, Klaus Mueller, Thomas Ernst
VIS
2004
IEEE
134views Visualization» more  VIS 2004»
16 years 6 months ago
Projecting Tetrahedra without Rendering Artifacts
Hardware-accelerated direct volume rendering of unstructured volumetric meshes is often based on tetrahedral cell projection, in particular, the Projected Tetrahedra (PT) algorith...
David S. Ebert, Martin Kraus, Wei Qiao