While navigating in an environment, a vision system has to be able to recognize where it is and what the main objects in the scene are. In this paper we present a contextbased vis...
Antonio B. Torralba, Kevin P. Murphy, William T. F...
Hand gestures are examples of fast and complex motions. Computers fail to track these in fast video, but sleight of hand fools humans as well: what happens too quickly we just can...
This paper describes a novel application of support vector machines and multiscale texture and color invariants to a problem in biological oceanography: the identification of 6 sp...
Feature points for image correspondence are often selected according to subjective criteria (e.g. edge density, nostrils). In this paper, we present a general, non-subjective crit...