Continuous Field Visualization with Multi-Resolution Textures

13 years 11 months ago
Continuous Field Visualization with Multi-Resolution Textures
A method of using a texture mapping approach to color scales is described, for the purpose of visualizing continuous field scalar quantities. The technique is most appropriate where high gradients are present in the data, or where geometric surfaces are projected to significant screen area. The use of texture mapping takes advantage of widely available 3D display systems for interactive visualization system design. The technique yields a significant reduction in visualization artifacts caused by color interpolation. Multiple resolution textures are shown to improve visualizations of high dynamic range data. Key words: Interpolation, Color, Visualization, Texture
Ian Curington
Added 04 Aug 2010
Updated 04 Aug 2010
Type Conference
Year 1999
Where IV
Authors Ian Curington
Comments (0)