Digital content is not only stored by servers on the Internet, but also on various embedded devices belonging to ubiquitous networks. In this paper, we propose a content processing mechanism for use in an environment enabling collaborative acquisition of embedded digital content in real-world situations. We have developed a network management device that makes it possible to acquire embedded content using coordinated ubiquitous devices. The management device actively configures a network that includes content-providing devices and browsing devices to permit sharing of various items with digital content. We also developed a Functional web mechanism for processing embedded web content in the real-world without a keyboard. This mechanism adds various functions to conventional web content. These functions are activated by messages from a Field in a content processing device. We construct a practical prototype system, which is simple enough for children to use, that we called the "Vir...