Sciweavers
Explore
Publications
Books
Software
Tutorials
Presentations
Lectures Notes
Datasets
Labs
Conferences
Community
Upcoming
Conferences
Top Ranked Papers
Most Viewed Conferences
Conferences by Acronym
Conferences by Subject
Conferences by Year
Tools
PDF Tools
Image Tools
Text Tools
OCR Tools
Symbol and Emoji Tools
On-screen Keyboard
Latex Math Equation to Image
Smart IPA Phonetic Keyboard
Community
Sciweavers
About
Terms of Use
Privacy Policy
Cookies
Free Online Productivity Tools
i2Speak
i2Symbol
i2OCR
iTex2Img
iWeb2Print
iWeb2Shot
i2Type
iPdf2Split
iPdf2Merge
i2Bopomofo
i2Arabic
i2Style
i2Image
i2PDF
iLatex2Rtf
Sci2ools
57
Voted
INFORMATICASI
2007
53
views
more
INFORMATICASI 2007
»
Games for Learning and Learning from Games
15 years 2 months ago
Download
www.informatica.si
Maja Pivec, Paul Kearney
Real-time Traffic
INFORMATICASI 2007
|
claim paper
Related Content
»
Designing games for learning insights from conversations with designers
»
Intelligent adaptation of digital gamebased learning
»
GraphBased Domain Mapping for Transfer Learning in General Games
»
From MITO to SAMO Evolution of an Educational Game for Spanish Orthography
»
Learning in OneShot Strategic Form Games
»
Learning from Games HCI Design Innovations in Entertainment Software
»
Rapid Adaptation of Video Game AI
»
BLWoLF A Framework For LossBounded Learnability In ZeroSum Games
»
Designing a Reinforcement Learningbased Adaptive AI for LargeScale Strategy Games
more »
Post Info
More Details (n/a)
Added
15 Dec 2010
Updated
15 Dec 2010
Type
Journal
Year
2007
Where
INFORMATICASI
Authors
Maja Pivec, Paul Kearney
Comments
(0)
Researcher Info
INFORMATICASI 1998 Study Group
Computer Vision