Hierarchical Iso-Surface Extraction

12 years 11 months ago
Hierarchical Iso-Surface Extraction
The extraction and display of iso-surfaces is a standard method for the visualization of volume data sets. In this paper we present a novel approach that utilizes a hierarchy on both the input and the output data. For the generation of a coarse base mesh, we construct a hierarchy of volumes and extract an iso-surface from the coarsest resolution with a standard Marching Cubes algorithm. We additionally apply a simple mesh decimation algorithm to improve the shape of the triangles. We iteratively fit this mesh to the iso-surface at the finer volume levels. To be able to reconstruct fine detail of the iso-surface we thereby adaptively subdivide the mesh. To evenly distribute the vertices of the triangle mesh over the iso-surface and generate a triangle mesh with evenly shaped triangles, we have integrated a mesh smoothing algorithm into the fitting process. The advantage of this approach is that it generates a mesh with subdivision connectivity which can be utilized by several multireso...
Ulf Labsik, Kai Hormann, Martin Meister, Günt
Added 22 Dec 2010
Updated 22 Dec 2010
Type Journal
Year 2002
Authors Ulf Labsik, Kai Hormann, Martin Meister, Günther Greiner
Comments (0)