Model Reuse through Hardware Design Patterns

13 years 8 months ago
Model Reuse through Hardware Design Patterns
Increasing reuse opportunities is a well-known problem for software designers as well as for hardware designers. Nonetheless, current software and hardware engineering practices have embraced different approaches to this problem. Software designs are usually modelled after a set of proven solutions to recurrent problems called design patterns. This approach differs from the component-based reuse usually found in hardware designs: design patterns do not specify unnecessary implementation details. Several authors have already proposed translating structural design patterns concepts to hardware design. In this paper we extend the discussion to behavioural design patterns. Specifically, we describe how the hardware version of the Iterator can be used to enhance model reuse.
Fernando Rincón, Francisco Moya, Jesú
Added 24 Jun 2010
Updated 24 Jun 2010
Type Conference
Year 2005
Where DATE
Authors Fernando Rincón, Francisco Moya, Jesús Barba, Juan Carlos López
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