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FUNGAMES
2010

panOULU conqueror: pervasive location-aware multiplayer game for city-wide wireless network

13 years 9 months ago
panOULU conqueror: pervasive location-aware multiplayer game for city-wide wireless network
We present the design, implementation and evaluation of a novel pervasive location-aware multiplayer game. In the game teams of players try to score points by conquering the real-world access points of a large municipal wireless network. The game is implemented as a web service so that playing the game does not require any dedicated game software or hardware, but a general purpose WLAN device such as a laptop or a smart phone equipped with a web browser is sufficient. The game was empirically evaluated with a four-week long tournament involving 96 players in 31 teams. The players found pervasiveness, location-awareness, social interaction and addictivity as the best parts of the game. The main finding of our study is that location-awareness combined with a rather modest level of pervasiveness can go a long way in creating engaging gaming experiences. Categories and Subject Descriptors H.5.1 [Multimedia Information Systems]: Artificial, augmented, and virtual realities. General Terms D...
Juha Tiensyrjä, Timo Ojala, Toni Hakanen, Oss
Added 25 Jan 2011
Updated 25 Jan 2011
Type Journal
Year 2010
Where FUNGAMES
Authors Juha Tiensyrjä, Timo Ojala, Toni Hakanen, Ossi Salmi
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