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SIGGRAPH
2010
ACM

Unstructured video-based rendering: interactive exploration of casually captured videos

14 years 2 months ago
Unstructured video-based rendering: interactive exploration of casually captured videos
We present an algorithm designed for navigating around a performance that was filmed as a “casual” multi-view video collection: real-world footage captured on hand held cameras by a few audience members. The objective is to easily navigate in 3D, generating a video-based rendering (VBR) of a performance filmed with widely separated cameras. Casually filmed events are especially challenging because they yield footage with complicated backgrounds and camera motion. Such challenging conditions preclude the use of most algorithms that depend on correlation-based stereo or 3D shape-from-silhouettes. Our algorithm builds on the concepts developed for the exploration of photo-collections of empty scenes. Interactive performerspecific view-interpolation is now possible through innovations in interactive rendering and offline-matting relating to i) modeling the foreground subject as video-sprites on billboards, ii) modeling the background geometry with adaptive view-dependent textures...
Luca Ballan, Gabriel J. Brostow, Jens Puwein, Marc
Added 28 Jul 2010
Updated 29 Jul 2010
Type Conference
Year 2010
Where SIGGRAPH
Authors Luca Ballan, Gabriel J. Brostow, Jens Puwein, Marc Pollefeys
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