E–mail is one of the most common ways to communicate, assuming, in some cases, up to 75% of a company’s communication, in which every employee spends about 90 minutes a day in ...
We present a new visualization method for 2d flows which allows us to combine multiple data values in an image for simultaneous viewing. We utilize concepts from oil painting, art...
Legacy software systems present a high level of entropy combined with imprecise documentation. This makes their maintenance more difficult, more time consuming, and costlier. In o...
In this paper we present the use of "what-if"-analysis in simulation games for spatial decision making by introducing the concept of multiple worlds. We expect that &quo...
In this paper, we introduce new concepts and methods for checking the correctness of control flow instructions during the execution of programs in embedded CPUs. Detecting and avoi...