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» (Re)constructing (Virtual) Reality
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VR
1999
IEEE
113views Virtual Reality» more  VR 1999»
15 years 1 months ago
The Round Earth Project: Deep Learning in a Collaborative Virtual World
The Round Earth Project is investigating how virtual reality technology can be used to help teach concepts that are counter-intuitive to a learner's currently held mental mod...
Andrew E. Johnson, Thomas G. Moher, Stellan Ohlsso...
VR
2007
IEEE
115views Virtual Reality» more  VR 2007»
15 years 4 months ago
Sensor Enhanced Virtual Reality Teleoperation in Dynamic Environment
A novel teleoperation interface is introduced featuring an integrated virtual reality based simulation augmented by sensors and image processing capabilities on-board the remotely...
Muthukkumar S. Kadavasal, James H. Oliver
VR
2002
IEEE
201views Virtual Reality» more  VR 2002»
15 years 2 months ago
Tinmith-Hand: Unified User Interface Technology for Mobile Outdoor Augmented Reality and Indoor Virtual Reality
This paper presents a unified user interface technology, using 3D interaction techniques, constructive solid geometry, and a glove based menuing system, known as TinmithHand, to s...
Wayne Piekarski, Bruce H. Thomas
JMM2
2007
125views more  JMM2 2007»
14 years 9 months ago
The Virtuality and Reality of Augmented Reality
— This thesis explores the creative possibilities and implications of Augmented Reality, not just as a specific technology of computer science, but as one of high technologies th...
Jung Yeon Ma, Jong Soo Choi
VRST
1997
ACM
15 years 1 months ago
Modeling and rendering of outdoor scenes for distributed virtual environments
Abstract. We present an approach for modeling and realtime rendering of outdoor scenes, for use in virtual reality applications such as flight simulators and multi-user virtual env...
Dieter Schmalstieg, Michael Gervautz