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» (Re)constructing (Virtual) Reality
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111
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CGI
2000
IEEE
15 years 4 months ago
Dynamic 3D Maps and Their Texture-Based Design
Three-dimensional maps are fundamental tools for presenting, exploring, and manipulating geo data. This paper describes multiresolution concepts for 3D maps and their texture-base...
Jürgen Döllner, Klaus Hinrichs
101
Voted
CGI
2000
IEEE
15 years 4 months ago
Simulated Patient for Orthognathic Surgery
Orthognathic surgery corrects a wide range of minor and major facial and jaw irregularities. This surgery will improve the patients’ ability to chew, speak and breathe. In many ...
Horace Ho-Shing Ip, Christy S. B. Kot, James Xia
113
Voted
CODES
2000
IEEE
15 years 4 months ago
ASDEN: a comprehensive design framework vision for automotive electronic control systems
The automotive electronics industry is experiencing an era of unprecedented growth. Driven by emissions and safety legislation, fuel economy constraints, cost constraints, and cus...
Deborah Wilson, Daniel Dayton, R. Todd Hansell
ICMCS
2000
IEEE
126views Multimedia» more  ICMCS 2000»
15 years 4 months ago
Automatic 3D City Construction System using Omni Camera
Video analysis and mixed reality (MR) systems, which integrate the virtual world and the real world, are important topics of multimedia research. In this paper, we propose an efď¬...
Hiroshi Kawasaki, Katsushi Ikeuchi, Masao Sakauchi
CSCW
2000
ACM
15 years 4 months ago
Shared walk environment using locomotion interfaces
By sharing data regarding the sensations experienced by individuals, as well as by sharing their knowledge, we are readily able to communicate with each other, and there are possi...
Hiroaki Yano, Haruo Noma, Hiroo Iwata, Tsutomu Miy...