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» (Re)constructing (Virtual) Reality
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AINA
2004
IEEE
15 years 1 months ago
A Web-Based Dual Mode Virtual Laboratory Supporting Cooperative Learning
This paper suggests the solution to build a Full Virtual Reality Learning Environment, and we have built both virtual and real laboratories on the web, in which students practice ...
Yu Lung Wu, Te Yi Chan, Bin Shyan Jong, Tsong Wuu ...
VR
2010
IEEE
176views Virtual Reality» more  VR 2010»
14 years 8 months ago
Can you stand on virtual grounds? A study on postural affordances in virtual reality
The concept of affordance, introduced by the psychologist James Gibson, can be defined as the functional utility of an object, a surface or an event. The purpose of this article ...
Tony Regia-Corte, Maud Marchal, Anatole Léc...
IJVR
2008
171views more  IJVR 2008»
14 years 9 months ago
The Potential of Human Haptic Emotion as Technique for Virtual Human Characters Movement to Augment Interactivity in Virtual Rea
Virtual Human Character movement is very essential on virtual reality game in order to perform natural or emotional movement. Basically, numerous researchers focusing on movements ...
Ahmad Hoirul Basori, Daut Daman, Mohd Shahrizal Su...
VR
2008
IEEE
149views Virtual Reality» more  VR 2008»
15 years 4 months ago
Virtual Human + Tangible Interface = Mixed Reality Human An Initial Exploration with a Virtual Breast Exam Patient
Virtual human (VH) experiences are receiving increased attention for training real-world interpersonal scenarios. Communication in interpersonal scenarios consists of not only spe...
Aaron Kotranza, Benjamin Lok
CW
2004
IEEE
15 years 1 months ago
Joyfoot's Cyber System: A Virtual Landscape Walking Interface Device for Virtual Reality Applications
Technological limitations on current interfaces have made researches to develop new devices to interact with objects in the virtual environment. The goal of this project is to dev...
Salvador Barrera, Hiroki Takahashi, Masayuki Nakaj...