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» (Re)constructing (Virtual) Reality
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112
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SI3D
1992
ACM
15 years 4 months ago
Three-Dimensional Widgets
The 3D components of today's user interfaces are still underdeveloped. Direct interaction with 3D objects has been limited thus far to gestural picking, manipulation with lin...
D. Brookshire Conner, Scott S. Snibbe, Kenneth P. ...
ACMACE
2007
ACM
15 years 4 months ago
An experimental setting to measure contextual perception of embodied conversational agents
We introduce an experimental setting to observe and measure the perception of facial expression performed by embodied conversational agents (ECAs). The experimental set-up enables...
Michael Lankes, Regina Bernhaupt, Manfred Tschelig...
111
Voted
CVPR
2009
IEEE
15 years 4 months ago
Automatic registration of LIDAR and optical images of urban scenes
Fusion of 3D laser radar (LIDAR) imagery and aerial optical imagery is an efficient method for constructing 3D virtual reality models. One difficult aspect of creating such models...
Andrew Mastin, Jeremy Kepner, John W. Fisher III
CGI
2004
IEEE
15 years 4 months ago
Surface Models of Tube Trees
This paper describes a new method for generating surfaces of branching tubular structures with given centerlines and radii. As the centerlines are not straight lines, the cross-se...
Petr Felkel, Rainer Wegenkittl, Katja Bühler
85
Voted
ATAL
2006
Springer
15 years 4 months ago
Balancing the needs of players and spectators in agent-based commentary systems
We describe an agent-based commentary system for computer games which produces real-time and post-game commentary for spectators. Our system adopts an embodied approach in which r...
Dan Fielding, Brian Logan, Steve Benford