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VR
2002
IEEE
293views Virtual Reality» more  VR 2002»
14 years 9 months ago
Experiments with Face-To-Face Collaborative AR Interfaces
We describe a design approach, Tangible Augmented Reality, for developing face-to-face collaborative Augmented Reality (AR) interfaces. Tangible Augmented Reality combines Augment...
Mark Billinghurst, Hirokazu Kato, Kiyoshi Kiyokawa...
ICAT
2007
IEEE
15 years 4 months ago
Using Virtual Reality for Gesture and Vocal Interface Validation in Industrial Environments
This paper describes the use of Virtual Reality to aid in the design, validation and user training of a gesture and vocal interface. The interface system sends commands to a conta...
José Daniel Gómez de Segura, Rosa Pe...
CGI
1997
IEEE
15 years 1 months ago
The Visorama System: A Functional Overview of a New Virtual Reality Environment
The recent developments in image-based rendering have enabled a representation of virtual environments based on a simulation of panoramas, which we call virtual panoramas. Current...
André Matos, Luiz Velho, Jonas Gomes, Andr&...
IJVR
2007
124views more  IJVR 2007»
14 years 9 months ago
Multi-party Conversation for Mixed Reality
—The interactive scenarios realized in the two prototypes of Virtual Human require an approach that allows humans and virtual characters to interact naturally and flexibly. In th...
Markus Löckelt, Norbert Pfleger, Norbert Reit...