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» (Re)constructing (Virtual) Reality
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VRST
1999
ACM
15 years 2 months ago
Direct 3D interaction with smart objects
Performing 3D interactions with virtual objects easily becomes a complex task, limiting the implementation of larger applications. In order to overcome some of these limitations, ...
Marcelo Kallmann, Daniel Thalmann
CGVR
2007
14 years 11 months ago
Virtual Reality Interface to Conventional First-Person-View Shooting Computer Games
- In this paper we present Virtual Reality Game Interface (VRGI) that is an interface to conventional 3D desktop first-person-view shooting games. VRGI allows players to play comme...
Leonidas Deligiannidis, William Urbanski
IADIS
2008
14 years 11 months ago
An Adaptive Learning Management System With Support For 3d Collaboration
This paper describes the development of an Adaptive Learning Management System with Support for 3D Collaboration (ALMaS-3D) and presents an evaluation of its main functionalities....
Claudio Kirner, Clodonil H. Trigo, Tereza G. Kirne...
VRST
2010
ACM
14 years 7 months ago
On-line visualization of underground structures using context features
We introduce an on-line framework for the visualizing of underground structures that improves X-Ray vision and Focus and Context Rendering for Augmented Reality. Our approach does...
Jiazhou Chen, Xavier Granier, Naiyang Lin, Qunshen...
MIRRORBOT
2005
Springer
139views Robotics» more  MIRRORBOT 2005»
15 years 3 months ago
A Virtual Reality Platform for Modeling Cognitive Development
We present a virtual reality platform for developing and evaluating embodied models of cognitive development. The platform facilitates structuring of the learning agent, of its vi...
Hector Jasso, Jochen Triesch