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» (Re)constructing (Virtual) Reality
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VR
2010
IEEE
197views Virtual Reality» more  VR 2010»
14 years 8 months ago
Interaction capture in immersive virtual environments via an intelligent floor surface
We present techniques to enable users to interact on foot with simulated natural ground surfaces in immersive virtual environments. Position and force estimates from in-floor for...
Yon Visell, Alvin Law, Jessica Ip, Severin Smith, ...
ECIS
2000
14 years 11 months ago
Modelling in the Digital World - An Anti-Realist Perspective
This paper considers how we are constructing and modelling digital realities, and considers the relationships between digital realities and our reality using concepts from traditio...
Matthew J. Dovey
CANDC
2005
ACM
14 years 11 months ago
Causality and virtual reality art
In this paper, we discuss how a cognitive concept, causality, can be used for the conceptual underpinning of Virtual Reality Art installations. Causality plays an important role i...
Marc Cavazza, Jean-Luc Lugrin, Sean Crooks, Alok N...
IJVR
2006
140views more  IJVR 2006»
14 years 9 months ago
Cognitive, Mental and Physical Rehabilitation Using a Configurable Virtual Reality System
This paper describes a unified approach to virtual reality platform and treat this domain as a whole whereas the cognitive, psychological and physical aspects of helping people are...
Barnabas Takacs
VR
2010
IEEE
151views Virtual Reality» more  VR 2010»
14 years 8 months ago
Astrojumper: Designing a virtual reality exergame to motivate children with autism to exercise
Children with autism show substantial benefits from rigorous physical activity, however it is often difficult to motivate these individuals to exercise due to their usually sede...
Samantha L. Finkelstein, Andrea Nickel, Tiffany Ba...