Traversable interfaces establish the illusion that virtual and physical worlds are joined together and that users can physically cross from one to the other. Our design for a trav...
Abstract. This paper examines the application of virtual reality cues, generating the biofeedback effects of a real tiled floor, reported in [8], for gait improvement in Parkinson&...
This paper describes the prototype implementation of a pervasive, wearable augmented reality (AR) system based on a full bodymotion-capture system using low-power wireless sensors...
Peter Barrie, Andreas Komninos, Oleksii Mandrychen...
A between-group experiment was carried out to assess whether two different presence questionnaires can distinguish between real and virtual experiences. One group of 10 subjects s...
Martin Usoh, Ernest Catena, Sima Arman, Mel Slater
This paper describes initial research using the Virtual Reality Modeling Language (VRML97) in construction industry applications. The modeling of steel structures and construction...