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» (Re)constructing (Virtual) Reality
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ISMAR
2009
IEEE
15 years 4 months ago
A replication study testing the validity of AR simulation in VR for controlled experiments
It is extremely challenging to run controlled studies comparing multiple Augmented Reality (AR) systems. We use an “AR simulation” approach, in which a Virtual Reality (VR) sy...
Cha Lee, Scott Bonebrake, Tobias Höllerer, Do...
PRESENCE
2008
155views more  PRESENCE 2008»
14 years 9 months ago
MKM: A Global Framework for Animating Humans in Virtual Reality Applications
Virtual humans are more and more used in VR applications but their animation is still a challenge, especially if complex tasks must be carried-out in interaction with the user. In...
Franck Multon, Richard Kulpa, Benoit Bideau
TVCG
2011
168views more  TVCG 2011»
14 years 4 months ago
The Effect on Lower Spine Muscle Activation of Walking on a Narrow Beam in Virtual Reality
— To what extent do people behave in immersive virtual environments as they would in similar situations in a physical environment? There are many ways to address this question, r...
Angus Antley, Mel Slater
ISMAR
2005
IEEE
15 years 3 months ago
Shading and Shadowing of Architecture in Mixed Reality
We propose a simple method to express shading and shadowing of virtual objects in Mixed Reality especially appropriate for static architecture models in outdoor scenes. We create ...
Tetsuya Kakuta, Takeshi Oishi, Katsushi Ikeuchi
VR
2002
IEEE
15 years 2 months ago
Interacting with Visible Human Data Using an ImmersaDesk
Interaction with medical volume data has often been difficult due to the large memory and computational power required. By taking advantage of current high-end graphics hardware, ...
Ching-Yao Lin, David T. Chen, R. Bowen Loftin, Jia...