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» (Re)constructing (Virtual) Reality
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ICAT
2003
IEEE
15 years 3 months ago
In virtual reality, which way is up?
Virtual reality is often used to simulate environments in which the direction of up is not aligned with the normal direction of gravity or the body. How effective are these enviro...
Heather Jenkin, Richard Dyde, Michael Jenkin, Laur...
VRCAI
2004
ACM
15 years 3 months ago
Graphical interaction devices for distributed virtual reality systems
This paper explores the possibilities of using portable devices in multiprojection environments, such as CAVEs, Panoramas and Power Walls. We propose and implement a tool to gener...
Marcelo de Paiva Guimarães, Bruno Barberi G...
GI
2001
Springer
15 years 2 months ago
Studierstube: An Application Environment for Multi-User Games in Virtual Reality
: Studierstube is an operating system for applications in virtual reality. It supports multiple users collaborating in a distributed system. While initially developed for scientifi...
Anton L. Fuhrmann, Werner Purgathofer
ISBI
2002
IEEE
15 years 10 months ago
Virtual reality in biological microscopic imaging
Confocal microscopes have recently allowed biologists and biomedical researchers to obtain time dependent 3D data sets of biological objects, such as cells and tissues. Scientific...
Robert van Liere, Wim C. de Leeuw, Jurriaan D. Mul...
ICAT
2006
IEEE
15 years 3 months ago
Manipulation of Field of View for Hand-Held Virtual Reality
Today, hand-held computing and media devices are commonly used in our everyday lives. This paper assesses the viability of hand-held devices as effective platforms for “virtual r...
Jane Hwang, Jaehoon Jung, Gerard Jounghyun Kim