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PG
2003
IEEE
15 years 4 months ago
Depth-Peeling for Texture-Based Volume Rendering
We present the concept of volumetric depth-peeling. The proposed method is conceived to render interior and exterior iso-surfaces for a fixed iso-value and to blend them without ...
Zoltán Nagy, Reinhard Klein
BMCBI
2007
103views more  BMCBI 2007»
14 years 11 months ago
Systems biology approach for mapping the response of human urothelial cells to infection by Enterococcus faecalis
Background: To better understand the response of urinary epithelial (urothelial) cells to Enterococcus faecalis, a uropathogen that exhibits resistance to multiple antibiotics, a ...
Mikhail G. Dozmorov, Kimberly D. Kyker, Ricardo Sa...
VISUALIZATION
2000
IEEE
15 years 4 months ago
FastSplats: optimized splatting on rectilinear grids
Splatting is widely applied in many areas, including volume, point-based, and image-based rendering. Improvements to splatting, such as eliminating popping and color bleeding, occ...
Jian Huang, Roger Crawfis, Naeem Shareef, Klaus Mu...
ECCV
2008
Springer
16 years 1 months ago
Integration of Multiview Stereo and Silhouettes Via Convex Functionals on Convex Domains
We propose a convex framework for silhouette and stereo fusion in 3D reconstruction from multiple images. The key idea is to show that the reconstruction problem can be cast as one...
Kalin Kolev, Daniel Cremers
73
Voted
APGV
2007
ACM
104views Visualization» more  APGV 2007»
15 years 3 months ago
On the empirical limits of billboard rotation
This paper describes an experiment investigating for the first time, the perceptual tolerance of inconsistent projections when rotated billboards are transformed and included in a...
Elodie Fourquet, William Cowan, Stephen Mann