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JSAC
2007
139views more  JSAC 2007»
14 years 11 months ago
Reverse-Engineering MAC: A Non-Cooperative Game Model
— This paper reverse-engineers backoff-based random-access MAC protocols in ad-hoc networks. We show that the contention resolution algorithm in such protocols is implicitly part...
Jang-Won Lee, Ao Tang, Jianwei Huang, Mung Chiang,...
77
Voted
CORR
2010
Springer
68views Education» more  CORR 2010»
14 years 11 months ago
On the Rationality of Escalation
Escalation is a typical feature of infinite games. Therefore tools conceived for studying infinite mathematical structures, namely those deriving from coinduction are essential. H...
Pierre Lescanne, Perrinel Matthieu
96
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BIRTHDAY
2009
Springer
15 years 6 months ago
Asynchronous Congestion Games
We introduce a new class of games, asynchronous congestion games (ACGs). In an ACG, each player has a task that can be carried out by any element of a set of resources, and each r...
Michal Penn, Maria Polukarov, Moshe Tennenholtz
SIGECOM
2011
ACM
249views ECommerce» more  SIGECOM 2011»
14 years 2 months ago
Leading dynamics to good behavior
: Many natural games can have a dramatic difference between the quality of their best and worst Nash equilibria, even in pure strategies. Yet, nearly all work to date on dynamics s...
Maria-Florina Balcan
76
Voted
SAGT
2009
Springer
140views Game Theory» more  SAGT 2009»
15 years 6 months ago
Price of Stability in Survivable Network Design
We study the survivable version of the game theoretic network formation model known as the Connection Game, originally introduced in [5]. In this model, players attempt to connect ...
Elliot Anshelevich, Bugra Caskurlu