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SIGGRAPH
2000
ACM
15 years 4 months ago
A fast relighting engine for interactive cinematic lighting design
We present new techniques for interactive cinematic lighting design of complex scenes that use procedural shaders. Deep-framebuffers are used to store the geometric and optical in...
Reid Gershbein, Pat Hanrahan
ML
2000
ACM
244views Machine Learning» more  ML 2000»
14 years 11 months ago
Learnable Evolution Model: Evolutionary Processes Guided by Machine Learning
A new class of evolutionary computation processes is presented, called Learnable Evolution Model or LEM. In contrast to Darwinian-type evolution that relies on mutation, recombinat...
Ryszard S. Michalski
MIDDLEWARE
2001
Springer
15 years 4 months ago
Thread Transparency in Information Flow Middleware
Abstract. Existing middleware is based on control-flow centric interaction models such as remote method invocations, poorly matching the structure of applications that process con...
Rainer Koster, Andrew P. Black, Jie Huang, Jonatha...
84
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AAAI
2006
15 years 1 months ago
Contract Enactment in Virtual Organizations: A Commitment-Based Approach
A virtual organization (VO) is a dynamic collection of entities (individuals, enterprises, and information resources) collaborating on some computational activity. VOs are an emer...
Yathiraj B. Udupi, Munindar P. Singh
SIGMOD
2004
ACM
154views Database» more  SIGMOD 2004»
16 years 21 hour ago
Compressing Historical Information in Sensor Networks
We are inevitably moving into a realm where small and inexpensive wireless devices would be seamlessly embedded in the physical world and form a wireless sensor network in order t...
Antonios Deligiannakis, Yannis Kotidis, Nick Rouss...