Defocus can be modeled as a diffusion process and represented mathematically using the heat equation, where image blur corresponds to the diffusion of heat. This analogy can be ext...
Paolo Favaro, Stefano Soatto, Martin Burger, Stanl...
Mapping of features such as texture and geometric detail is an important tool that enhances realism of surface geometry in graphics and animation. This essentially involves a tran...
We present an approach for simultaneous monocular 3D face pose and facial animation tracking. The pose and facial features are estimated from observed raw brightness shape-free 2D...
Multidimensional hourglass filter banks decompose the frequency spectrum of input signals into hourglass-shaped directional subbands, each aligned with one of the frequency axes. T...
Feature-based methods have found increasing use in many applications such as object recognition, 3D reconstruction and mosaicing. In this paper, we focus on the problem of matchin...