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» 2D Shape Transformation Using 3D Blending
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ISVC
2007
Springer
15 years 3 months ago
Shape from Texture of Developable Surfaces Via Fourier Analysis
Shape from texture has received much attention in the past few decades. We propose a computationally efficient method to extract the 3D shape of developable surfaces from the spect...
Fabio Galasso, Joan Lasenby
99
Voted
CVPR
2009
IEEE
15 years 3 months ago
Recovering Specular Surfaces Using Curved Line Images
We present a new shape-from-distortion framework for recovering specular (reflective/refractive) surfaces. While most existing approaches rely on accurate correspondences between 2...
Yuanyuan Ding, Jingyi Yu, Peter Sturm
HLK
2003
IEEE
15 years 2 months ago
Generic Deformable Implicit Mesh Models for Automated Reconstruction
Deformable 3–D models can be represented either as explicit or implicit surfaces. Explicit surfaces, such as triangulations or wire-frame models, are widely accepted in the Comp...
Slobodan Ilic, Pascal Fua
VR
1999
IEEE
189views Virtual Reality» more  VR 1999»
15 years 1 months ago
Cloning and Aging in a VR Family
Face cloning and animation considering wrinkle formation and aging are an aspiring goal and a challenging task. This paper describes a cloning method and an aging simulation in a ...
Won-Sook Lee, Yin Wu, Nadia Magnenat-Thalmann
99
Voted
ICIP
2008
IEEE
15 years 11 months ago
Optical flow based tracking and retexturing of garments
In this paper, we present a method for tracking and retexturing of garments that exploits the entire image information using the optical flow constraint instead of working with di...
Anna Hilsmann, Peter Eisert