This paper addresses the problem of estimating the shape of an actor in a multi-camera studio for arbitrarily positioned cameras and arbitrary human pose. We adopt a seamless arti...
Analysis of the human gaze is a basic way to investigate human attention. Similarly, the view image of a human being includes the visual information of what he/she pays attention ...
Tracking multiple objects is important in many application domains. We propose a novel algorithm for multi-object tracking that is capable of working under very challenging conditi...
Traditional flat screen displays present 2D images. 3D and 4D displays have been proposed making use of lenslet arrays to shape a fixed outgoing light field for horizontal or bidi...
Martin Fuchs, Ramesh Raskar, Hans-Peter Seidel, He...
Object recognition requires that templates with canonical views are stored in memory. Such templates must somehow be normalised. In this paper we present a novel method for obtaini...