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» 3-D Object Recognition Using 2-D Views
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CGF
1998
213views more  CGF 1998»
15 years 4 months ago
Interactive Construction and Animation of Layered Elastically Deformable Characters
An interactive system is described for creating and animating deformable 3D characters. By using a hybrid layered model of kinematic and physics-based components together with an ...
Russell Turner, Enrico Gobbetti
ACCV
1998
Springer
15 years 8 months ago
Image-Based Geometrically-Correct Photorealistic Scene/Object Modeling (IBPhM): A Review
There are emerging interests from both computer vision and computer graphics communities in obtaining photorealistic modeling of a scene or an object from real images. This paper p...
Zhengyou Zhang
APVIS
2009
15 years 2 months ago
Contextual picking of volumetric structures
This paper presents a novel method for the interactive identification of contextual interest points within volumetric data by picking on a direct volume rendered image. In clinica...
Peter Kohlmann, Stefan Bruckner, Armin Kanitsar, M...
ICIP
2003
IEEE
16 years 6 months ago
Shape adaptation for light field compression
We propose a method of using shape adaptation for compression of light fields of 3-D objects. Shape adaptation is incorporated into two light field coders, both applying disparity...
Chuo-Ling Chang, Xiaoqing Zhu, Prashant Ramanathan...
IJCV
1998
121views more  IJCV 1998»
15 years 4 months ago
Generalization to Novel Views: Universal, Class-based, and Model-based Processing
A major problem in object recognition is that a novel image of a given object can be different from all previously seen images. Images can vary considerably due to changes in viewi...
Yael Moses, Shimon Ullman