An interactive system is described for creating and animating deformable 3D characters. By using a hybrid layered model of kinematic and physics-based components together with an ...
There are emerging interests from both computer vision and computer graphics communities in obtaining photorealistic modeling of a scene or an object from real images. This paper p...
This paper presents a novel method for the interactive identification of contextual interest points within volumetric data by picking on a direct volume rendered image. In clinica...
Peter Kohlmann, Stefan Bruckner, Armin Kanitsar, M...
We propose a method of using shape adaptation for compression of light fields of 3-D objects. Shape adaptation is incorporated into two light field coders, both applying disparity...
A major problem in object recognition is that a novel image of a given object can be different from all previously seen images. Images can vary considerably due to changes in viewi...