This paper describes a graph-spectral method for 3D surface integration. The algorithm takes as its input a 2D field of surface normal estimates, delivered, for instance, by a sh...
In projection-based Virtual Reality (VR) systems, typically only one headtracked user views stereo images rendered from the correct view position. For other users, who are present...
Gerwin de Haan, Rene Molenaar, Michal Koutek, Frit...
In this paper, we present a system to detect passenger cars in aerial images where car appears small. We post the detection as a 3D object recognition problem to account for the v...
In this paper, we address the problem of estimating the 3D structure and motion of a deformable object given a set of image features tracked automatically throughout a video seque...
Alessio Del Bue, Fabrizio Smeraldi, Lourdes de Aga...
This paper describes an interactive sensor planning system that can be used to select viewpoints subject to camera visibility, field of view and task constraints. Application area...