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ICIP
2000
IEEE
14 years 7 months ago
3-D Reconstruction of Real-World Objects Using Extended Voxels
In this paper we present a voxel-based 3-D reconstruction technique that computes a set of non-transparent object surface voxels from a given set of calibrated camera views. We sh...
Eckehard G. Steinbach, Bernd Girod, Peter Eisert, ...
ICPR
2000
IEEE
13 years 10 months ago
3-D Object Reconstruction Using Spatially Extended Voxels and Multi-Hypothesis Voxel Coloring
In this paper we describe a voxel-based 3-D reconstruction technique from multiple calibrated camera views that makes explicit use of the finite size footprint of a voxel when pr...
Eckehard G. Steinbach, Bernd Girod, Peter Eisert, ...
ICIP
2005
IEEE
13 years 11 months ago
3D reconstruction of localized objects from radiographs and based on multiresolution and sparsity
We address the reconstruction of a 3D image from a set of incomplete X-ray tomographic data. In the case where the image is composed of one or several objects lying in a uniform b...
Charles Soussen, Jérôme Idier
ICIP
2002
IEEE
14 years 7 months ago
Automatic 3D model reconstruction using voxel coding and pose integration
Automatic reconstruction of a complete 3D model of a complex object is presented. The complete 3D model is reconstructed by integrating two 3D models which are reconstructed from ...
Soon-Yong Park, Murali Subbarao
CGI
2003
IEEE
13 years 11 months ago
Virtualizing Real-World Objects
High quality, virtual 3D models are quickly emerging as a new multimedia data type with applications in such diverse areas as e-commerce, online encyclopaedias, or virtual museums...
Hendrik P. A. Lensch, Jan Kautz, Michael Goesele, ...