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WSCG
2003
209views more  WSCG 2003»
14 years 11 months ago
3D Reconstruction of Sports Events for Digital TV
As the capabilities of video standards and receiver hardware are increasing towards integrated 3d animations, generating realistic content is now becoming a limiting factor. In th...
C. Malerczyk, K. Klein, Torsten Wiebesiek
ICIP
2006
IEEE
15 years 11 months ago
Video-Based Rendering using Feature Point Evolution
1 We propose a novel video-based rendering algorithm with a single moving camera. We reconstruct a dynamic 3D model of the scene with a feature point set that "evolves" o...
Wende Zhang, Tsuhan Chen
EMMCVPR
1999
Springer
15 years 1 months ago
Maximum Likelihood Inference of 3D Structure from Image Sequences
The paper presents a new approach to recovering the 3D rigid shape of rigid objects from a 2D image sequence. The method has two distinguishing features: it exploits the rigidity o...
Pedro M. Q. Aguiar, José M. F. Moura
CVPR
2007
IEEE
15 years 11 months ago
Toward Flexible 3D Modeling using a Catadioptric Camera
Fully automatic 3D modeling from a catadioptric image sequence has rarely been addressed until now, although this is a long-standing problem for perspective images. All previous c...
Maxime Lhuillier
ICIAP
2007
ACM
15 years 9 months ago
Face Shape Reconstruction from Image Sequence Taken with Monocular Camera using Shape Database
We propose a method for reconstructing 3D face shape from a camera, which captures the object face from various viewing angles. In this method, we do not directly reconstruct the ...
Hideo Saito, Yosuke Ito, Masaaki Mochimaru