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AMDO
2006
Springer
15 years 1 months ago
Acquisition of Articulated Human Body Models Using Multiple Cameras
Abstract. Motion capture is an important application in different areas such as biomechanics, computer animation, and human-computer interaction. Current motion capture methods typ...
Aravind Sundaresan, Rama Chellappa
CVPR
2011
IEEE
14 years 6 months ago
Auto Directed Video Stabilization with Robust L1 Optimal Camera Paths
We present a novel algorithm for automatically applying constrainable, L1-optimal camera paths to generate stabilized videos by removing undesired motions. Our goal is to compute ...
Matthias Grundmann, Vivek Kwatra, Irfan Essa
EUROGRAPHICS
2010
Eurographics
15 years 4 months ago
Articulated Billboards for Video-based Rendering
We present a novel representation and rendering method for free-viewpoint video of human characters based on multiple input video streams. The basic idea is to approximate the art...
Marcel Germann, Alexander Hornung, Richard Keiser,...
BMVC
2000
14 years 11 months ago
Estimating the Structure of Textured Surfaces Using Local Affine Flow
This paper describes a novel approach for recovering the structure and motion of a rigid textured surface from an image sequence. Camera focal length is also recovered, yielding m...
Andrew Calway
ICIP
2007
IEEE
15 years 11 months ago
Super-Resolved Facial Texture Under Changing Pose and Illumination
In this paper, we propose a method to incrementally superresolve 3D facial texture by integrating information frame by frame from a video captured under changing poses and illumin...
Jiangang Yu, Bir Bhanu, Yilei Xu, Amit K. Roy Chow...