Polygonal models are the most common representation of structured 3D data in computer graphics, pattern recognition and machine vision. The method presented here automatically ide...
Though implicit representations of surfaces have often been used for various computer graphics tasks like modeling and morphing of objects, it has rarely been used for registratio...
In this paper we introduce a novel Riemannian framework for shape analysis of parameterized surfaces. We derive a distance function between any two surfaces that is invariant to r...
Sebastian Kurtek, Eric Klassen, Anuj Srivastava, Z...
— As clock frequencies exceed giga-Hertz, the extra power loss due to conductor surface roughness in interconnects and packagings is more evident and thus demands a proper accou...
In this paper, we design linear time algorithms to recognize and determine topological invariants such as genus and homology groups in 3D. These invariants can be used to identify...