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» 3D Capture for Computer Graphics
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CGI
2003
IEEE
15 years 10 months ago
An inverse kinematics method for 3D figures with motion data
Taku Komura, Atsushi Kuroda, Shunsuke Kudoh, Chiew...
GRAPHITE
2003
ACM
15 years 10 months ago
A 3D shape matching framework
Ee-Chien Chang, Zhiyong Huang, Mohan S. Kankanhall...
SI3D
2006
ACM
15 years 10 months ago
Interactive 3D distance field computation using linear factorization
We present an interactive algorithm to compute discretized 3D Euclidean distance fields. Given a set of piecewise linear geometric primitives, our algorithm computes the distance...
Avneesh Sud, Naga K. Govindaraju, Russell Gayle, D...
VRST
2005
ACM
15 years 10 months ago
Rapid part-based 3D modeling
An intuitive and easy-to-use 3D modeling system has become more crucial with the rapid growth of computer graphics in our daily lives. Image-based modeling (IBM) has been a popula...
Ismail Oner Sebe, Suya You, Ulrich Neumann
CG
2006
Springer
15 years 4 months ago
Computational methods for understanding 3D shapes
Understanding shapes has been a challenging issue for many years, firstly motivated by computer vision and more recently by many complex applications in diverse fields, such as me...
Marco Attene, Silvia Biasotti, Michela Mortara, Gi...