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» 3D Capture for Computer Graphics
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GD
1995
Springer
15 years 8 months ago
Fast Interactive 3-D Graph Visualization
We present a 3-D version of GEM [6], a randomized adaptive layout algorithm for nicely drawing undirected graphs, based on the spring-embedder paradigm [4]. The new version, GEM-3D...
Ingo Bruß, Arne Frick
IEEECGIV
2006
IEEE
15 years 11 months ago
Studying Design Collaboration in DesignWorld: An Augmented 3D Virtual World
New technological developments offer new collaborative design environments to designers. There is a great interest in these new tools however it is clear that we know very little ...
Leman Figen Gül, Mary Lou Maher
164
Voted
SCVMA
2004
Springer
15 years 10 months ago
3D SSD Tracking from Uncalibrated Video
Abstract. In registration-based tracking precise pose between a reference template and the current image is determined by warping image patches into the template coordinates and ma...
Dana Cobzas, Martin Jägersand
SIBGRAPI
2003
IEEE
15 years 10 months ago
Picking and Snapping for 3D Input Devices
A picking mechanism (pointing and indicating) with the cursor is essential for any direct-manipulation application. The windowing systems, under which control a direct-manipulation...
Shin-Ting Wu, Marcel Abrantes, Daniel Tost, Harlen...
ICCSA
2003
Springer
15 years 10 months ago
Digital Styling for Designers: 3D Plane-Symmetric Freeform Curve Creation Using Sketch Interface
The 3D evaluation of design shapes is an essential step in product styling. Thus, physical models of final-stage design alternatives have been made in tradition, and recently the ...
Seok-Hyung Bae, Ryugo Kijima, Won-Sup Kim