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CGF
1998
213views more  CGF 1998»
14 years 11 months ago
Interactive Construction and Animation of Layered Elastically Deformable Characters
An interactive system is described for creating and animating deformable 3D characters. By using a hybrid layered model of kinematic and physics-based components together with an ...
Russell Turner, Enrico Gobbetti
MICCAI
2003
Springer
16 years 22 days ago
Freehand Ultrasound Reconstruction Based on ROI Prior Modeling and Normalized Convolution
3D freehand ultrasound imaging is becoming a widespread technique in medical examinations. This imaging technique produces a set of irregularly spaced B-scans. Reconstructing a reg...
Raúl San José Estépar, Marcos...
ISBI
2004
IEEE
16 years 17 days ago
Bone Model Morphing for Enhanced Surgical Visualization
We propose a novel method for reconstructing a complete 3D model of a given anatomy from minimal information. This reconstruction provides an appropriate intra-operative 3D visual...
Kumar T. Rajamani, Martin Styner, Sarang C. Joshi
ICCV
2005
IEEE
15 years 5 months ago
Uncalibrated Perspective Reconstruction of Deformable Structures
Reconstruction of 3D structures from uncalibrated image sequences has a wealthy history. Most work has been focused on rigid objects or static scenes. This paper studies the probl...
Jing Xiao, Takeo Kanade
DGCI
2000
Springer
15 years 4 months ago
Deformable Modeling for Characterizing Biomedical Shape Changes
Abstract. We present a new algorithm for modeling and characterizing shape changes in 3D image sequences of biomedical structures. Our algorithm tracks the shape changes of the obj...
Matthieu Ferrant, Benoit M. Macq, Arya Nabavi, Sim...