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VSGAMES
2010
139views Game Theory» more  VSGAMES 2010»
14 years 8 months ago
Attentional Cueing in Serious Games
—Games, and serious games especially, revolve around learning new material and integrating this into a mental model. However, playing games can be cognitively demanding and novic...
Erik D. Van der Spek, Herre van Oostendorp, Pieter...
ETFA
2008
IEEE
15 years 4 months ago
3D-based monocular SLAM for mobile agents navigating in indoor environments
This paper presents a novel algorithm for 3D depth estimation using a particle filter (PFDE - Particle Filter Depth Estimation) in a monocular vSLAM (Visual Simultaneous Localiza...
Dejan Pangercic, Radu Bogdan Rusu, Michael Beetz
TASE
2008
IEEE
14 years 9 months ago
Vision-Based Online Process Control in Manufacturing Applications
Applications such as layered manufacturing, or in general, solid free-form fabrication, pose a major challenge on online process control. For these parts to be functional, it is i...
Yuan Cheng, Mohsen A. Jafari
CVPR
1998
IEEE
15 years 11 months ago
Interactive Sensor Planning
This paper describes an interactive sensor planning system that can be used to select viewpoints subject to camera visibility, field of view and task constraints. Application area...
Ioannis Stamos, Peter K. Allen
MICCAI
2006
Springer
15 years 10 months ago
Detecting Acromegaly: Screening for Disease with a Morphable Model
Acromegaly is a rare disorder which affects about 50 of every million people. The disease typically causes swelling of the hands, feet, and face, and eventually permanent changes t...
Erik G. Learned-Miller, Qifeng Lu, Angela Paisley,...