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ICPR
2008
IEEE
15 years 3 months ago
Specularity removal and relighting of 3D object model for virtual exhibition
To create photorealistic three-dimensional (3D) model of real objects is a challenging computer vision problem. While there are methods for 3D digitization of objects with high ge...
Shu-Kam Chow, Kwok-Leung Chan
ICCV
2007
IEEE
15 years 11 months ago
N3M: Natural 3D Markers for Real-Time Object Detection and Pose Estimation
In this paper, a new approach for object detection and pose estimation is introduced. The contribution consists in the conception of entities permitting stable detection and relia...
Stefan Hinterstoisser, Selim Benhimane, Nassir Nav...
PAMI
2011
14 years 8 days ago
Decomposition of Complex Line Drawings with Hidden Lines for 3D Planar-Faced Manifold Object Reconstruction
—3D object reconstruction from a single 2D line drawing is an important problem in computer vision. Many methods have been presented to solve this problem, but they usually fail ...
Jianzhuang Liu, Yu Chen, Xiaoou Tang
SIGPRO
2002
132views more  SIGPRO 2002»
14 years 9 months ago
Coding of 3D virtual objects with NURBS
With the advancement of computer graphics in the recent years, an increasing number of pictures, video and 3D content is generated by synthesis processing rather than acquired wit...
Diego Santa Cruz, Touradj Ebrahimi
ICCV
1998
IEEE
15 years 11 months ago
Consensus Surfaces for Modeling 3D Objects from Multiple Range Images
In this paper, we present a robust method for creating a triangulated surface mesh from multiple range images. Our method merges a set of range images into a volumetric implicit-s...
Mark D. Wheeler, Yoichi Sato, Katsushi Ikeuchi