We present a novel method for recovering the 3D structure and scene flow from calibrated multi-view sequences. We propose a 3D point cloud parametrization of the 3D structure and ...
In modern computer graphics, 3D scanning is common practise for the acquisition of the geometry of objects. However, in addition to geometric models, physical models of interactio...
In this paper we propose a new approach to web visualisation with VRML based on a function-based shape modelling, which unifies different types of mathematical functions in order ...
This paper proposes a joint feature-based model indexing and geometric constraint based alignment pipeline for efficient and accurate recognition of 3D objects from a large model ...
Ying Shan, Bogdan Matei, Harpreet S. Sawhney, Rake...
There are emerging interests from both computer vision and computer graphics communities in obtaining photorealistic modeling of a scene or an object from real images. This paper p...